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Page history last edited by PBworks 5 years, 5 months ago

The wiki password is 3dgo .

 

Welcome to the 3D Wiki.

 

This wiki is for 3D Applications based on the irrlicht engine.

It is for helping people to start easily with irrlicht. The main target group are beginners and artists who want to create art for Irrlicht .

 

This wiki is an open wiki. Everybody can contribute. The password is 3dgo.

 

Loading 3ds Models into Irrlicht

First you will find here a guide how to load 3ds files into the engine. 3ds is one

of the most popular 3d file formats and is pretty good supported ini Irrlicht.

The Irrlicht enigne supports loading of 3ds directly but the models have to be a special type.

The most 3ds files you find on the net will not work !!!

 

If you are not familiar with 3d files look up some words in wikipedia. Look up polygon,

shader, texture ... Just search "polygon 3d" and you will find it.

 

There are many specifications you have to look at. For irrlicht you have to look at the following.

 

1. Number of polygons

The number of polygons should be as low as possible. If you have small models your rendering is much faster. It is recommended that an object should have 10000 or less polys. It also depends on how many 3D objects are in your scene. Everything is rendered in realtime so a scene should not have to many polygons. It is good to have less then 100000 polygons. Remember a lot people have slow graphics cards.

 

2. Be careful with shaders

Many 3d programms use complex shaders to improve their rendering. Most times they are not 100% compatible with other 3D applications. So be careful with them. There are not many shaders supported in irrlicht. I will put an excact spec if i have one.

 

3. Include textures

If you use textures in your model, be sure they are included in the 3ds or that they are located in the directory of the model.

 

4. Texturenames shorter then 8 letters

3ds is a really old file format. It still has sometimes the limit with 8 letters.

So the texture "mybluerobot.jpg" will not be found because the name is to long.

It took me a week to find that crap out !

 

5. Bad 3ds export

Many programs have bad 3ds export. So if you have problems maybe your application doesn't export .3ds right.

 

 

 

Tools for Irrlicht

 

 

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